Interactive Media featured in Fall 2014 Miami Magazine // Toma el Paso graces the cover

Tim Collie wrote a comprehensive article about our Interactive Media program and games at UM, including both faculty and student projects, for the Fall 2014 issue of UM’s Miami magazineToma el Paso (Make a Move) is featured on the cover and as a sidebar, and Cops and Rubbers also gets a nice mention.

Toma el Paso has been played by hundreds of unaccompanied immigrant minors in Miami since April 2014, and it will spread to Texas starting in April 2015. Stay tuned for more on my immigration games and serious games projects.

 

For the full article, visit: http://miami.univmiami.net/gaming-system/

Miami Magazine featuring UM's Interactive Media program and game projects

Miami Magazine featuring UM’s Interactive Media program + game projects; Toma el Paso graces the cover

UM’s inaugural CoLab course is all about WWF and FSC

This Fall 2014 semester I’m running the inaugural MFA in Interactive Media CoLab class, which is a class where students create interactive solutions for a professional client. The students and I are very excited to be working with the U.S. chapter of World Wildlife Fund (WWF-US) located in Washington D.C.

The semester started out with students researching WWF-US and brainstorming ideas for how the organization can connect with the Millennial generation and encourage environmental advocacy. In mid-September, Sara Thomas (University of Miami alumna) and Kerry Green Zobor from WWF-US joined us in Coral Gables, FL, for a 2-day intensive ideation and design workshop. By the end of the workshop, two teams identified two different campaigns that engage the Millennial generation on the benefits of purchasing Forest Stewardship Council (FSC) sustainable wood products.

On October 6, 2014, 6 of the CoLab students and I traveled to Washington, D.C. to present the 2 campaign concepts to WWF staff. We received excellent response and feedback to the initial concepts, and we even got an exclusive tour of WWF’s green roof (the third largest in Washington, D.C.). Students will continue working on these two WWF-FSC campaigns for the duration of the semester and will present the final projects in December 2014. Stay tuned for the final implementation projects!

 

UM Interactive Media MFA Among Princeton Review’s Top Graduate Game Design Programs

The School of Communications Interactive Media Master of Fine Arts program has earned a No. 24 ranking on The Princeton Review’s 2014 list of the best graduate schools to study video game design. The Princeton Review chose the schools based on a survey it conducted in Fall 2013 of 150 programs at institutions offering video game design coursework or degrees in the United States, Canada, and some countries abroad.

It’s an honor to have our Interactive Media program on this list and in such great company (including my alma mater Parsons) in our first year. We look forward to supporting the many amazing game projects that will come out of our Interactive Media program!

If you’re a student interested in studying with us, please check out: interactive.miami.edu

Check out the original article on the School of Communication website.

 

 

UM launching MFA in Interactive Media in 2013

It’s official, the University of Miami is launching a new MFA in Interactive Media program starting in the 2012-13 academic year. There’s also an Interactive Media minor for undergraduates. I know I’m not alone sharing in the excitement of what’s to come with more interaction courses and projects coming out of the U. To learn more about the new program you can visit interactive.miami.edu.

Don’t forget to play Sebastian in Space (I leave it to you to find him), a simple but possibly addicting game designed by fellow faculty Clay Ewing and myself. To learn more about Sebastian check out Wikipedia and to vote for him as Best Mascot in Capitol One’s Mascot Challenge go here.