New University of Miami Department of Community Service (DOCS) model website now live!

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The Department of Community Service (DOCS) is a student run, non-profit organization endorsed by the University of Miami’s Miller School of Medicine’s (UMMSM) administration. Through DOCS, UMMSM students and physicians provide quality healthcare to the underserved populations in South Florida. In 2014, DOCS partnered with UM’s School of Communication, and with generous support from the Mitchell Wolfson, Sr. Foundation, to develop an online decision support tool to connect like-minded students, faculty and deans at medical schools nationwide with the program. The website’s goal is to engage interested schools in coordinating, improving, and expanding existing community service projects or establishing new health fairs or student-directed clinics.

I served as the creative director and project manager for this web project, coordinating with a diverse set of stakeholders and contributors including faculty, staff, and students at both the Miller School of Medicine and the School of Communication.

The site is currently available at: docs.com.miami.edu

Thank you to all those who helped make it possible!

Join the Field Innovation Team at University of Miami for the first Miami DO Tank, February 5, 2015

I’ve teamed up with the Field Innovation Team (FIT) to run the first ever Miami DO Tank on February 5, 2015, at the University of Miami’s Student Activities Center. Living in South Florida, the detrimental effects of climate change may be inevitable in our lifetime. Co-sponsored by University of Miami’s Center for Communication, Culture, and Change (4C) and FIT, Miami Do Tank will demonstrate how gaming can move communities to prepare and become more resilient to the impact of rising sea levels.

Please join us to learn how gaming can move communities to prepare and become more resilient to climate change impacts. We will play two exciting scientifically constructed games, including Magnitude, to demonstrate this concept. Tying in these games, we will explain the 6-step design-thinking process. We will train participants on how to use this methodology to create rapid, innovative solutions for addressing the challenges of rising sea levels.

Come the University of Miami to meet with other concerned leaders, experts, and researchers on climate change. Play the scientifically created games and find out where they are available as an open source resource.

Miami DO Tank
Thursday, February 5, 2015 (9am – 4pm)
University of Miami, Student Activities Center (North & South rooms)
Coral Gables, FL

For event information and RSVP, please visit: http://goo.gl/TQ1mJj

Good news, students can attend for free by sending an email to Miami DO Tank at info@fieldinnovationteam.org.

General Agenda

  • 9:00 am – Welcome
  • 9:15 am – “What are Miami and South Florida’s most pressing challenges?” discussion
  • 9:45 am –  Intro to FIT’s design-thinking process and goals for the day
  • 10:05 am – Break
  • 10:15 am – Steps 1 + 2 of design-thinking process: “Understand & Observe”
  • 10:45 am – Rapid sharing on “Understand & Observe”
  • 11:00 am – Play REStrukt game
  • 12:00 pm – Lunch
  • 1:00 pm – Score REStrukt
  • 1:30 pm – Break
  • 1:40 pm – Play Magnitude game
  • 2:40 pm – Break
  • 2:50 pm – Magnitude debrief; Steps 3 + 4 of design-thinking process: “Define & Ideate”
  • 3:45 pm – Wrap up

The Field Innovation Team is a 501(c)3 that responds to crises while simultaneously working on disaster preparedness and disaster risk reduction at local, state, national, and international levels. FIT’s mission is “Innovating real-time in disasters.” The Miami DO Tank is a short program that helps communities by mobilizing actors and organizations within South Florida to support theexpected outcome of the United Nations Hyogo Framework for Action 2005 – 2015, a 10-year plan to make the world safer from natural hazards.

The Center for Communication, Culture and Change focuses on using communication for social and behavioral change through engaged scholarship and immersive experience. Seeking to address urgent societal issues while making a positive difference in people’s lives, the Center is particularly focused on Latin America and its Miami diaspora.

 

This information also appears on UM’s School of Communication website.

Interactive Media featured in Fall 2014 Miami Magazine // Toma el Paso graces the cover

Tim Collie wrote a comprehensive article about our Interactive Media program and games at UM, including both faculty and student projects, for the Fall 2014 issue of UM’s Miami magazineToma el Paso (Make a Move) is featured on the cover and as a sidebar, and Cops and Rubbers also gets a nice mention.

Toma el Paso has been played by hundreds of unaccompanied immigrant minors in Miami since April 2014, and it will spread to Texas starting in April 2015. Stay tuned for more on my immigration games and serious games projects.

 

For the full article, visit: http://miami.univmiami.net/gaming-system/

Miami Magazine featuring UM's Interactive Media program and game projects

Miami Magazine featuring UM’s Interactive Media program + game projects; Toma el Paso graces the cover

Extreme Candy wins Best Game at Global Game Jam!

I teamed up with Clay Ewing (@claytical), Joel Acosta (@LoseTV), and Brian Deltoro in this year’s Global Game Jam from January 24-26. FIU’s Game Developers Guild kindly hosted us and got sponsors to provide food and drinks to fuel all of us through the 48-hour game jam!

Our game Extreme Candy Photo Bomb Scavenger Memory Saga (title is inspired by King’s recent act of trademarking the use of words like candy and saga in games) pits you against an evil witch with a sweet snaggletooth. Take a photo to concoct a spell for magical peppermints that will claim the candy as yours!

Extreme Candy Photo Bomb Scavenger Memory Saga won both Best Overall Game and Best Candy Game (thanks to @Machinezilla for sponsoring the Candy Jam prize). It was a great collaborative experience, and we are pretty happy with what we came up with in a weekend including introducing a new mechanic of taking photos to dictate the color of your candy ammo in our match-3 game.

We tried to release Extreme Candy… on iOS shortly after the jam, but it was rejected by the App Store because of the name (of course). We’re still working on getting a final version up. For now, we’ve posted a OSX version for your Mac computers on the Candy Jam site: http://claytical.itch.io/extreme-candy-photo-bomb-scavenger-memory-saga

Game Design: Clay Ewing, Lien Tran & Joel Acosta
Code: Clay Ewing
Graphics: Lien Tran
Illustrations: Joel Acosta
Audio: Joel Acosta & Brian Deltoro

 

 

 

Bienvenido!

After 5 years in New York I have moved to warmer and sunnier pastures in southern Florida and thus a refresh of my website. I’ve recently joined the faculty at the University of Miami’s School of Communication and am bringing an interaction designer’s approach to communication and journalism strategies. Currently I’m teaching Multimedia Design and will also teach Web Design in the spring. Stay tuned for future games, design projects, and teaching adventures!