Cops & Rubbers wins Best Overall Non-Digital Game at Meaningful Play 2014

Thank you to the Meaningful Play 2014 committee and Michigan State for a really meaningful, radical, and fun conference! I especially enjoyed meeting other academics from a variety of disciplines coming together and exploring the meaning that can be embedded in game systems. Thanks to everyone who checked out and played Cops and Rubbers, Humans vs. Mosquitoes, and Vanity at the game exhibition. A highlight was meeting my co-panelist Dan Jackson, a lawyer by trade and director of Northeastern University’s NuLawLab, and sharing our experiences on the Games for Legal Services panel. I look forward to connect with Dan and Steph Kimbro (an original panelist who couldn’t make it to Meaningful Play) in the future about our progress with legal games.

Another highlight was receiving the Best Overall Non-Digital Game Award for Cops and Rubbers. Check out photos of Cops and Rubbers at Meaningful Play!

Vanity 2.0 now available

In Fall 2013 Clay Ewing and I went back and did some tweaking to the original Vanity game. Some of the changes were to make the gameplay more user friendly, like eliminating the moles all together and instead using stackers that move along a numbered column to track your fitness, tan, style, and health risk. Other changes were to increase meaningful choice – like whether to take an acting role that earned you Vanity Points but also potentially reduced your attribute levels.

Vanity 2.0 has an improved player experience and is now available for purchase from The Game Crafter: https://www.thegamecrafter.com/games/vanity2

More photos to come!