University of Miami
Intro to Systems: Designing for Interactivity
Studio course introducing design principles for creating interactive systems as well as techniques for rapidly prototyping and evaluating multiple interface alternatives. Required course for MFA in Interactive Media.
Fall 2014: Created 2 online campaigns for World Wildlife Fund’s U.S. national chapter
Introduction to systems thinking and game design
Introduction to web design principles including user interface design, user experience design, HTML5, and CSS3.
This course is a project-based introduction to design. Emphasis will be placed on visual concepts and graphic design for multimedia. Students will be introduced to various software packages to design and integrate interaction into their projects. Topics covered include preparing existing content for multimedia journalism, animation, layout for interactive media, typography, photography and usability.
Parsons MFAD+T Bootcamp
Web Design, 2011
Introduction to web design principles including user interface design, user experience design, HTML5, CSS3, and WordPress.
Global Foundries’ Summer of Semiconductors (with Abu Dhabi Education Council and AMD Foundation)
Game Design, 2011
Teaching Abu Dhabi teachers and students systems thinking and issues-based literacy through physical and digital game design using Activate! Games curriculum.
English as a Second Language, 2005-07
Teaching English to Japanese middle school students in Kitakyushu, Japan.
ACE Computer Camp
Taught C++ programming and web design to youth ages 10-18, American University, Washington, D.C.