Thank you to the Meaningful Play 2014 committee and Michigan State for a really meaningful, radical, and fun conference! I especially enjoyed meeting other academics from a variety of disciplines coming together and exploring the meaning that can be embedded in game systems. Thanks to everyone who checked out and played Cops and Rubbers, Humans vs. […]
Month: October 2014
Invoking the Pause: Creating Games for the Caribbean Climate
[vimeo width=”600″ height=”365″ video_id=”107395655″] Thanks to funding from Invoking the Pause, I was able to travel to Barbados to organize a workshop exploring communication of climate risk using game systems. As a result of this unique funding opportunity, the University of Miami’s School of Communication (UM), the IFRC Red Cross Caribbean Disaster Risk Management Reference Center (CADRIM), […]
UM’s inaugural CoLab course is all about WWF and FSC
This Fall 2014 semester I’m running the inaugural MFA in Interactive Media CoLab class, which is a class where students create interactive solutions for a professional client. The students and I are very excited to be working with the U.S. chapter of World Wildlife Fund (WWF-US) located in Washington D.C. The semester started out with […]
Without Mosquitoes, there is no Dengue: UM students use HvM to teach Panama youth about vector-borne diseases
[youtube width=”600″ height=”365″ video_id=”1UwFxNza8ac”] During Summer 2014 in the semi-autonomous Panamanian community known as Kuna Yala, a team of University of Miami Public Health and Latin American Studies students participated in an educational intervention to raise awareness about mosquito avoidance and disease prevention among Kuna Yala’s 10-12 year old schoolchildren. They were successful in engaging […]